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![]() dubai_finale_stranger_appears: A reference to another possible audio file.start_stranger: A reference to the level scripts to begin the sequence.dub_finale_shadowman_enter & dub_finale_shadowman_exit: References for the two unused sound effects still within the files of the mission.mus_start_stranger: A piece of code used to start the music for the cutscene.This item is referenced again later down in memory but with co-ordinates listed alongside the name, presumably telling the game where to load the item into the level map. mysterious_stranger_rimlight: An object used in that scene.Within the memory of the game while this mission is being played, there are some old left over strings of text referencing this possible ending. However, dialogue files for Makarov during this mission aren't in the archives for the Dubai folder itself either, so it may be that there actually is some dialogue, it's just hidden from plain sight. There doesn't appear to be any dialogue left over from that scene in particular, suggesting it got cut quite early in development. Mini Uzi: Has unused textures and a Create-a-Class image that is the same as the PM-9.WA2000: Only a texture sheet for the scope and its bump map still exist.Vector: While seen in some trailers, the Vector has a texture sheet and a bump map leftover and was seen in a trailer.TMP: The TMP Create-a-Class icon from Modern Warfare 2 can be found and is named "mp9_v2" (Mostly likely because in real life the TMP in Modern Warfare 2 was really a misnamed MP9.).TAR-21: Create-a-Class icon, a texture sheet, and a bump map can be found.Ranger: Only a Create-a-Class icon remains.R700: A Create-a-Class icon can be found.PP2000: The PP2000 has a Create-a-Class icon and a bump map.MP44: Its Create-a-Class icon and the HUD icon from Call of Duty 4 can be found.This also may have been used in Multiplayer on a removed killstreak called the Heli Sniper. Likely intended for the mission Eye of the Storm, where it was replaced by an actual RSASS. ![]() MK12-SPR: A M4A1 with a RSASS scope and bipod.MG42: The MG42's HUD icon from Call of Duty 1/2 is in the files (it's used as a placeholder for stationary machine guns throughout the series).M1911: While you see this when the "Soap" drops (if you played campaign you'll know what I mean) it has the Create-a-Class icon from Call of Duty 4 and a Create-a-Class icon with a silencer on it. ![]() It was probably cut in the late stages of the game's development.
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